The Emscripten proxying.h API provides a mechanism for dispatching work to be executed by a target thread and optionally blocking until that work has been completed. This is particularly useful in a Web context where certain JS APIs can only be called on particular threads; any thread can access those APIs by proxying the API calls to the correct threads. Proxying is also useful for wrapping asynchronous JS tasks with a synchronous interface. The calling thread can proxy the asynchronous task to a dedicated worker thread and wait until the worker thread eventually marks the task as complete, possibly after returning multiple times to the JS event loop.

On the target thread, queued work can be executed in two ways. First, the user may explicitly call emscripten_proxy_execute_queue to execute any tasks that have been queued for the current thread. Alternatively, queued work will execute automatically if the target thread returns to the JS event loop, for example via emscripten_exit_with_live_runtime.

See test_pthread_proxying.c and test_pthread_proxying_cpp.cpp for examples of how to use the proxying API.

API Reference



An opaque handle to a set of thread-local work queues (one per thread) to which work can be asynchronously or synchronously proxied from other threads.

Proxied work can only be completed on live thread runtimes, so users must ensure either that all proxied work is completed before a thread exits or that the thread exits with a live runtime, e.g. via emscripten_exit_with_live_runtime to avoid dropped work.


An opaque handle to a currently-executing proxied task, used to signal the end of the task.


em_proxying_queue* em_proxying_queue_create()

Allocate a new proxying queue.

void em_proxying_queue_destroy(em_proxying_queue* q)

Free a proxying queue. The queue should not have any remaining queued work.

em_proxying_queue* emscripten_proxy_get_system_queue()

Get the queue used for proxying low-level runtime work. Work on this queue may be processed at any time inside system functions, so it must be nonblocking and safe to run at any time, similar to a native signal handler. User code should generally not use this function.

void emscripten_proxy_execute_queue(em_proxying_queue* q)

Execute all the tasks enqueued for the current thread on the given queue. New tasks that are enqueued concurrently with this execution will be executed as well. This function returns once it observes an empty queue.

void emscripten_proxy_finish(em_proxying_ctx* ctx)

Signal the end of a task proxied with emscripten_proxy_sync_with_ctx.

int emscripten_proxy_async(em_proxying_queue* q, pthread_t target_thread, void (*func)(void*), void* arg)

Enqueue func to be called with argument arg on the given queue and thread then return immediately without waiting for func to be executed. Returns 1 if the work was successfully enqueued or 0 otherwise.

int emscripten_proxy_sync(em_proxying_queue* q, pthread_t target_thread, void (*func)(void*), void* arg)

Enqueue func to be called with argument arg on the given queue and thread then wait for func to be executed synchronously before returning. Returns 1 if the func was successfully completed and 0 otherwise.

int emscripten_proxy_sync_with_ctx(em_proxying_queue* q, pthread_t target_thread, void (*func)(em_proxying_ctx*, void*), void* arg)

The same as emscripten_proxy_sync except that instead of waiting for the proxied function to return, it waits for the proxied task to be explicitly marked finished with emscripten_proxying_finish. func need not call emscripten_proxying_finish itself; it could instead store the context pointer and call emscripten_proxying_finish at an arbitrary later time.


This C++ API is provided by proxying.h when compiling with C++11 or later. It is defined within namespace emscripten.

type ProxyingQueue

A thin C++ wrapper around an em_proxying_queue*.

type ProxyingCtx

A thin C++ wrapper around an em_proxying_ctx*.

em_proxying_ctx *ctx

The wrapped em_proxying_ctx*.

void finish()

Calls emscripten_proxy_finish on the wrapped em_proxying_ctx*.

void execute()

Calls emscripten_proxy_execute_queue on the wrapped em_proxying_queue*.

bool proxyAsync(pthread_t target, std::function<void()> &&func)

Calls emscripten_proxy_async to execute func, returning true if the function was successfully enqueued and false otherwise.

bool proxySync(const pthread_t target, const std::function<void()> &func)

Calls emscripten_proxy_sync to execute func, returning true if the function was successfully completed or false otherwise.

bool proxySyncWithCtx(const pthread_t target, const std::function<void(ProxyingCtx)> &func)

Calls emscripten_proxy_sync_with_ctx to execute func, returning true if the function was successfully marked done with emscripten_proxying_finish or ProxyingCtx::finish and false otherwise.